![]() A number of influences for the game have been acknowledged. The character Slender Man himself is based off the character created in the Something Awful Forums in a thread named "Create Paranormal Images". In response to this, Slender: Source was renamed Faceless. A more advanced version of the game implemented using the Source engine was originally announced named Slender: Source, but this attracted criticism as Hadley was not involved in the development of the game. Despite this initial success, the iOS game has been significantly criticized for its lack of objective and quality. The most popular games based on Slender: The Eight Pages are Slenderman's Shadow which was released in several maps and "Slender-Man" for iOS, which reached number two in worldwide app ratings, being outsold only by Bad Piggies. Development and release Īfter the game's release, several other games were released that were based on Slender: The Eight Pages, usually based on exploration mechanics with similar AI for the enemy. Only once all 8 pages are collected do the sounds stop. These sounds include a low droning sound (pages 3-4), a loud wind (pages 5-6), and then a mysterious and unnerving beeping sound (page 7). This sound is heard throughout the rest of the game & gradually gets quicker as more pages are collected, as well as several other layering sounds. The end of this grace period is indicated by a repetitive stomping sound echoing in the background (also activated by collecting the first page), which is arguably emitted by Slender Man's movement, or perhaps the player's heartbeat. However, the level (difficulty) increases the longer one goes without collecting pages. There is also a “grace period” in the very beginning of the game, during which Slender Man remains inactive for a few minutes or until the player collects the first page. However the end credits can be viewed afterwards if all 8 pages were successfully collected, and new game modes are then unlocked. Once all the pages are collected, one is allowed to walk around for a couple seconds in silence until it appears behind you and ends your game. Slender Man will not stop chasing the player's character even if all the eight pages have been collected. As the player collects pages, the fog in the forest grows thicker and Slender Man appears closer to the player character, though the sprinting speed slowly increases as well.Gameplay The game over screen shows Slender Man's "face" up close and blinking static pulses. Slenderman occasionally appears in the player's field of vision, and game over occurs when either the sanity drops below a certain point (measured inversely by the intensity of the static) or if Slenderman comes into contact with the player, which will turn you around and end the game. The player character also has limited stamina as running will tire out the character and decrease their maximum walking speed. The player is equipped with only a flashlight to see through the dark it has limited battery life and will eventually shut down permanently if left on for an extended period of time. Slender Man will also teleport itself at will. The player's objective is to collect eight pages located in various areas of the forest while avoiding the Slender Man, a faceless humanoid entity with tentacle like appendages sprouting from its back which appear when the player is on the brink of death. Slender: The Eight Pages is set in the middle of a forest during night and is played from a first person perspective. ![]() The game is based on the fakeloric figure known as Slender Man, who is known for the abduction of children in mysterious, dark settings. ![]() Wikipedia: Slender: The Eight Pages, originally known simply as Slender, is a free download indie-developed first-person survival horror video game released in June 2012 as a beta for Microsoft Windows and OS X, utilizing the Unity engine. ![]()
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